Dragon Ball happens to be an extremely successful franchise, many video gaming have already been created using plenty of inspiration from the initial manga series which as many animation fans know extended for quite some time and contained several chapters which added value and new opponents to the ever powerful Goku.
In December of 2007, the magazine Shonen Jump announced groundbreaking information regarding new developments in the gaming industry which directly relate with Dragon Ball. Both PlayStation 3 and Xbox 360 users is going to be pleased to know that the brand new Dragon Ball game called “Dragon Ball Z: Burst Limit” is going to be released in formats which is suitable for both consoles, this actually makes the brand new version of the overall game the first ever (in the series) to be suitable for both stand-alone consoles.
The game itself has very rich graphics which is usually to be expected of a casino game that has been made to be suitable for top quality consoles, it features several playable characters, among them we have: Piccolo, Frieza, Krilin, android 13, Vegeta, Nappa, Saibaman, Trunks, Gohan, Raditz, Tien and Yamcha.
The environment in which the overall game was graphically design shows beautiful mountains and valleys just as the ones shown in the series, this was all done in an endeavor to stay true to the main concept which is to create a very close replica of the surroundings shown in the Dragon Ball series to offer the ultimate experience.
The scenery wasn’t the thing that “Burst Limit” designers worked on, it is just the end of the iceberg, the consequence of their effort is way better noticed in the action and fighting sequences which are shown in the overall game for example, Goku’s Kameha wave was beautifully designed to exhibit precisely how powerful Goku may be, another character who is able to use the Kameha wave is Trunks who also runs on the sword to defend myself against his enemies, both Goku and Trunks can evolve to their next Saiyan stage which turns their hair “fury yellow”, I believe guess what happens that seems like!
The high-speed fighting sequences are also one of the strong points of this game, Goku is able to use teleportation to fight against his opponents, if you’re not used to play top speed games then you may find yourself a bit lost if you use the teleportation technique. Why Vegeta Hates Goku Burst Limit characters can battle in the bottom or in the air, the best way to accomplish an aerial battle would be to kick your opponent high up in the air and letting him go as high as possible, if you’re a lover of the series you then remember how devastating the falls during an aerial battle were, in order to stay true to this concept the designers also made false from the entire year during a tough battle quite dramatic as well, they show the character since it boils down from the sky and hits the bottom with a good force.